Ruth Yarmolinsky

Jerusalem based graphic designer, motion artist & illustrator.


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Lord of the Flies

Title Sequence for a Cinematic Adaptation to the Book “Lord of the Flies”, by William Golding.

Instructed by Adam Feinberg,
Title Sequence and cinematic content design course,
Bezalel Academy of Arts and Design.

Language: English
︎︎︎ Watch here

January 2022


Hatzalbanim Typeface

“Hatzalbanim” (“The Crusaders”) is an eclectic display Hebrew Typface. The typeface contain unique typographic characteristics  such as Latin serifs at the base of the letters, Sephardic script and ancient Hebrew motifs. The letters are inspired by a lettering on the cover of the book "The Crusaders: A Portrait of a Colonial Society" (Bialik Institute, 1975).

Instructed by Danny Meirav,
Typface Design Course,
Bezalel Academy of Arts and Design.

Language: Hebrew
February 2022



Matritza

Game design & concept art, point and click adventure game, based on The Matrix storyline.

Instructed by Eric Lerner,
Concept Art For Games Course,
Bezalel Academy of Arts and Design.

Language: English
︎︎︎ Watch here

March 2021


Trelleborg Museum Interactive Experience

Speculative, site-specific, VR strolling platform. An additional layer of representation and engagement with the museum’s archeological finds on site, made through a quest of discovery of the reimagined digital Trelleborg Museum.

Design in Context Course,
Royal Danish Academy.

Language: English
︎︎︎ Watch here

June 2021


Homebound

Ambient, slow-paced, physics-driven puzzle game about the arduous way home in a fractured perspective and unreliable point of view of a broken world.
Collaboration with Noga Doron (Art) and Yam Fine,  Artume Pichersky (Developing)

Instructed by Eran Hilleli,
Game Jam Course,
Bezalel Academy of Arts and Design.

Language: English
︎︎︎ Watch here
︎︎︎ Itch.io page (Game files included)
February 2022



Illustration Work

Selected Illustration works.

2019 — 2021